06-02-2020, 10:32 PM
We'll often hear people arguing about how 'good' or 'bad' a particular piece of entertainment is. Sometimes, the neutrals in these debates will point out that taste is subjective - and, therefore, there's no objective way to assess these works as either 'good' or 'bad'. However, this doesn't seem entirely satisfactory - so, can we do better than this?
YouTube user Shadiversity explores this question in the following 39-minute video essay:
Due to the sheer length of this video, I'm going to summarise his main points here:
I appreciate that, even in 39 minutes, Shad's video was only able to scratch the surface of this deep and complex topic of discussion - and, my summary was only able to scratch the surface of what that 39-minute video had to offer . So, if you have any of your own views to add, then by all means go ahead and share them!
YouTube user Shadiversity explores this question in the following 39-minute video essay:
Due to the sheer length of this video, I'm going to summarise his main points here:
- The only objective way to assess how 'good' or 'bad' any creative work is is to ask "How well does it fulfil its stated goals?". For example, let's suppose the Queen commissioned a sculptor to create a statue of herself outside Buckingham Palace. An objective way to assess how good or bad this statue is would be to ask, "Does it look like the Queen?".
- The above is true, even if the stated goals are subjective in nature. For example, if I commissioned an artist to paint a picture for me, the goal would be "Create something that Kyng finds personally appealing". My favourite colour is green - and so, all else being equal, I'm going to find a green picture more appealing than a blue one or a yellow one.
- In the case of works of entertainment (such as movies, TV shows, and books), the goal is to entertain its target audience. This means, for example, that when a reviewer assesses a new Star Wars movie, they need to answer the question, "Will the Star Wars target audience(s) find this entertaining?".
- Different target audiences want different things, and any reviewer will need to take this into account. For example, the Star Wars target audience cares much less about realism than the Gravity target audience - and, this should be reflected in reviews of both movies. (However, the Star Wars target audience tends to care a lot about consistency with the canon established in previous movies - and I think this is something that many critics didn't pick up on!!!)
- Sometimes, the same movie will have multiple target audiences. For example, Star Wars movies are pitched both at casual movie-goers, and at the hard-core Star Wars fan base; these two audiences will be entertained by quite different things. Another controversial example that Shad brought up in his video was Twilight, which attracted vampire enthusiasts and teen-girl romance enthusiasts. Twilight did a very poor job of appealing to the former group, and attracted a lot of hatred online because of it (including from people who had never even read the books or seen the movies, and were just bandwaggoning ). However, it did a far better job of appealing to the latter group, and has attracted many defenders among that group (NOTE: I am not a teen-girl romance enthusiast, so I'm not talking from personal experience here!!!)
- To make things more complicated... the same target audience can be entertained by several different things, some of them contradictory. To illustrate, let's return to the "painting for me" example from my second point: in addition to liking green, I like trains, and I like historical accuracy. This means that, if the artist paints me a green Union Pacific Big Boy, I might not like it: for historical accuracy, it would need to be black! (Or, in works of entertainment, a common example is realism: people tend to like realistic things over unrealistic things... except that realistic things frequently aren't entertaining. For example, you'll rarely (if ever) see a wholly realistic siege in a war movie, simply because realistic sieges are boring to watch: they tend to involve standing around outside the city or castle for days on end, waiting for the inhabitants to either surrender or starve!)
- By this standard, there's really no such thing as a 'perfect' piece of entertainment that pleases everyone. People have different tastes and different standards (many of the contradictory), to the point where any piece of entertainment that tries to please everybody will probably end up pleasing nobody. The best any creator can do is recognise the things their target audience enjoys (e.g. consistency, writing quality, humour) - and, if these conflict with one another, recognise where one area needs to be sacrificed to make the work more entertaining in another area.
I appreciate that, even in 39 minutes, Shad's video was only able to scratch the surface of this deep and complex topic of discussion - and, my summary was only able to scratch the surface of what that 39-minute video had to offer . So, if you have any of your own views to add, then by all means go ahead and share them!
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