Lord of the Rigs references collection
#11
Sounds pretty powerful :) !

So, what are this universe's Comanche weak at :P ?
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Moonface (in 'Woman runs 49 red lights in ex's car')' Wrote: If only she had ran another 20 lights. :hehe:

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#12
(10-16-2022, 10:56 AM)Kyng Wrote: Sounds pretty powerful :) !

So, what are this universe's Comanche weak at :P ?

They’re still wearing at most bark armor unless they can loot for brigandine or plate or something higher quality. Plus, rotten luck of facing anti-cavalry opposition.
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#13
(This post was last modified: 10-30-2023, 04:45 AM by JHG.)
Sarkeesian troops
These troops are geared for taking out cavalry; Not surprising considering what kingdom Dr. Sarkeesian chose to attack first. Uniform styles are a medieval Wallachian/Renaissance Western European mix.
Heavy infantry-Equipped in Wallachian style helms with plated chainmail and armed with many different anti-cavalry weaponry such as halberds, pikes, glaives, and partisans. 
Bulkans-A very recent project. Big and strong shock troops with light armor designed to inflict chaos on enemy ranks to make things easier for the rest of the army.
Cavalry-More medium general purpose rather than light/heavy divisions. Armored in plated chainmail or buff coats and armed with pistols, carbines, bows, lances, or grenades. Some helmets incorporate a "mengu look" with vampire fangs. Though some may opt not to wear the mask.
Musketeers-Dressed more like stereotypical Musketeers of the Guard. Unarmored and armed in flintlock muskets and bayonets.
Bordonians-Incorporated into the Sarkeesian force as insurrectionists against Comanche rule(making them the Dunlending equivalents.) Appearance is more or less Old West cowboys/outlaws albeit modified to fit a medieval/imperial age setting. Broad brimmed helmets rather than cowboy hats, brigandine rather than leather dusters, lances, swords, and spears added in, and miniature repeating crossbows replacing revolvers. They deploy both cavalry and infantry.
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#14
(This post was last modified: 03-21-2023, 10:03 PM by JHG.)
Gondolinium
Pride of Thalassanium and a major source of pain for Lord Sturgeon. They use tactics similar to the Highland charge-with a side of arrow shots too. The musketeers resemble 17th-18th century Scottish Highlanders while the heavy infantry, archers, and heavy cavalry take after Late medieval/Renaissance Anglo-Scottish aesthetics. The light cavalry look more similar to British/Continental dragoons. Gondolinium also deploys a Ranger Corps dedicated to irregular warfare; They wear hoods. Musketeers are armed with muskets and bayonets but may use knives or swords as sidearms. Heavy infantry are all about polearms like billhooks, pikes, halberds, glaives, etc. but they shouldn't forget their swords, battleaxes, maces, and war hammers. The knights/heavy cavalry are lancers and(sometimes) grenade throwers that can use swords, battleaxes, maces, and war hammers. The light cavalry function as pistoliers or mounted archers.
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#15
(This post was last modified: 06-28-2023, 05:27 AM by JHG.)
The ever present rivalry between Woodlanders and Gurkhandis, they nonetheless can’t live without each other.
Woodlanders live in forested areas and treehouses and/or huts. Some of their realms include Ruthenia, Lotharia, and the Woodland Kingdom. Gurkhandis live in hollowed out artificial or natural caves. Erketan/The Mighty Mountain is the only Gurkhandi realm; There was Ferronium until it got merged with Erketan. Kanjar-Rog fell to a Fire demon many years earlier. 
Gurkhandis and Woodlanders share several weapons in common like polearms, war bows, and muskets out of practicality although they have certain preferences. Gurkhandis prefer shotguns/blunderbusses, long axes, kukris, and hammers. Force is power to them. Woodlanders prefer rifles, glaives, and rapiers. For them, elegance and precision are power. Both have resourcefulness in common and have no problem teaming up with a common enemy like Lord Sturgeon.
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#16
So far, I'm keeping Lord Sturgeon hidden to make their evil ambitions more vague and scarier. That way, there'll be about 100 interpretations per reader.
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#17
So...is this too big to keep up with or just right?
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#18
Finally got in Shelob's equivalent. Obviously, I was never going to have a spider since dinosaurs are scarier than spiders.
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#19
With a new spin-off released, meet the new factions.
Magdeburg
A realm to the north and can get cold much of the year but their people get on by through seasonal ice harvesting and fishing. They also make some of the best root beer. They have strong ties of friendship to the neighboring Gurkhandis. When called to war, they are ready at a minute's notice and dress like they're putting on the Reich. 
Heavy cavalry-Plate armor but wear distinctive sallet helms that look like Stahlhelm so think Gothic plate. Uses polearms but mostly lances along with swords, war hammers, battleaxes, and more.
Light cavalry-More lightly armored in cloth and are scouting lancers or swordsmen looking like hussars.
Heavy infantry-Appearance is like Medieval foot soldiers but their helmets are actually pickelhaubes. Use varying polearms and swords, battleaxes, maces and other hand weapons as backup.
Light infantry-Appearance is like Hessians or Prussians down to the mitre. Split into musketeer and archer roles.
Heliosa
A realm east of the Sturgeon Dominion's eastern borders. Wealthy, powerful, and prosperous from farming and manufacturing, this empire allied with the Sturgeon Dominion for a shot at conquest. They're a highly martial culture and have been bitter rivals with Gondolinium for years. Their emblem has a distinctive sun insignia.
General look is like Feudal Japan.
Heavy infantry-Generally modeled after Ashigaru and also Ming Chinese looks. Equipped with a variety of polearms and wear brigandine armor with spiked helmets. Back up weapons include swords and axes.
Light infantry-Archers look vaguely like Sassanid Persians and use composite bows unlike the self bows common in the west of Thalassanium. Musketeers look like Ashigaru if they had advanced to 18th century warfare(so cloth uniforms and regular Asian conical hats) and come armed with muskets and bayonets with swords, axes and more as backup. Some have grenades too.
Heavy cavalry-Armored in lamellar and steel like Samurai and some have distinctive horned helmets that have come to be iconic for this realm. They're equipped with lances with swords, axes, maces, etc. as backup weapons.
Light cavalry-Lightly armored in leather in a look similar to Mongol light cavalry. Armed with bows and carbines with swords, axes, maces, etc. for backup.
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